Sunday, 16 July 2023

That doesn't look like a normal Vectrex display?

I've had contact from a  YouTuber asking about the Vectrex screen in my VecCab and it not looking like a Vectrex screen.  It looks different to a normal Vectrex screen because I am using Ultraviolet (UV) light to light up a UV-painted overlay placed  in front of the Vectrex display. Not my idea but one I fell in love with when Laurence Bennion of Blacklighter.co.uk came up with UV printed overlays and James Watt of ClockWorkrobot.com started supplying UV flames. The frame gives a bright uniform light around the screen and allows the UV to be used in daylight. You have to see it to believe it but it really adds value to the game graphics. Depending on the brightness of the UV (I can set this by adjusting the power fed into the frame) imagery on the overlay can appear either on front of or behind the Vectors - the effect is almost holographic. In addition, the overlays are multi coloured also contributing to the appearance of multi-coloured Vectors on the Vectrex.

My favourite UV overlay is the "Moon" one as this one goes well with a lot of the Vectrex space-themed games.



The video of the Vectrex can't capture the beauty of the UV overlay and combined graphics but see below:








VecCab up and running!

After a long hiatus due to major house renovations, the house is returning to normality and my Vectrex-related hobbies can resume. Progress was made this weekend in clearing out a room to house the VecCab.

As you can see, it looks pretty good:


Readers who joined me from the beginning of this blog will recall that this cabinet is based on a JAMMA arcade cabinet, and what I did was to get the width of the cabinet reduced, so the small screen of the Vectrex wouldn't look so odd. The sizing works! Sure the Vectrex screen is smaller than a standard arcade cabinet, but the size is more in keeping with what represents a Cabaret cabinet style.

For those interested, here is what the side profile looks like:


I still have many things to work on this project. But it works, and with the VecFever plugged in it's easy to get distracted by playing Vector games rather than making further improvements.